#pragma once
#include "DXAMLCommon.h"

//struct ISchedulerCommandVtbl
//{
//	void *(__thiscall *__vecDelDtor)(ISchedulerCommand *this, unsigned int);
//	int (__thiscall *Execute)(ISchedulerCommand *this, IPALOptimizedGraphicsDevice *, UIThreadScheduler *);
//};


class ISchedulerCommand
{

};